Islamic State emerges from rubble of north-east Syria to exploit discontent with al-Sharaa ⊖
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a story from The Guardian ⚠️ › International
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45 days ago
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a story from The Guardian ⚠️ › International
‘Rebranded’ terror group seeks to recruit those alienated by Damascus government’s western pivot
On the surface, all that remains of Islamic State in the Syrian town of Baghuz are discarded tubs of wh…
77 days ago
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a story from The Daily Mail 💩 › The Daily Mail
4 months ago
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a story from The Guardian ⚠️ › International
It’s always crushing when a wildly anticipated game turns out to be a dud, but this RPG’s awful story and clunky dialogue gave my son and I something to talk about
It was an exciting November for the…
7 months ago
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a story from The Guardian ⚠️ › International
Become the world’s worst cleric, speak to the dead or pick a fight with sea birds in this Monty Python-esque magical mystery from Swedish developer Christoffer Bodegård
Dungeons & Dragons is a rich pl…
9 months ago
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a story from The Guardian ⚠️ › International
The Canadian electropop duo return with a new track (and forthcoming album) that sounds like a half-forgotten RPG you played in the 00s
If you were around for the electropop zeitgeist of the early 201…
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a story from The Guardian ⚠️ › International
Xbox is putting a lot behind its new space action-RPG sequel – which will be the first $80/£70 video game from Microsoft. Does it earn its price tag? We asked the developer what went into it
The Outer…
Nintendo has slept on new games for its new handheld but clockwork-puzzle murder missions, an RPG reborn and a beefed-up Yakuza 0 are the highlights from other developers
The Nintendo Switch 2 certain…
11 months ago
PC, PlayStation 5 (version played); Sandfall Interactive/Kepler Interactive
Boasting a unique world, challenging combat and great writing, this RPG has a lot going for it, if only it didn’t revel in i…
13 months ago
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a story from The Guardian ⚠️ › International
RPG Maker was launched in 1992 and has become increasingly complex, but it’s still a remarkably accessible way to make adventure games with no development experience
It is said that every 100 years, a…
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